Military and Strategic Journal
Issued by the Directorate of Morale Guidance at the General Command of the Armed Forces
United Arab Emirates
Founded in August 1971

2017-05-14

Multi-domain Battle..Tying It All Together

Our rapidly changing world underlines the need for common situational awareness to enable better decision-making.  While threats and opportunities continue to evolve, so does the need to integrate operations to effectively counteract these new challenges.  
 
Twenty years from now, when airmen look to conduct operations, they will do so with truly integrated air, space, and cyberspace actions — and with a clear understanding of how these actions integrate into joint and combined operations. 
 
Adaptive Domain Control 
Freedom of action across these domains, whether constant or temporary, will be ensured by adaptive domain control in air, space, and cyberspace, and facilitated by command and control appropriate to this multi-domain environment. 
 
Global integrated ISR, mobility, and strike will incorporate new mindsets and methods to increase integration, access, and precision. Continued expansion into space and cyberspace will increase the magnitude of the Air Force’s operating area.
 
Future joint battle management systems will link platforms operating in all environments - air, land, space, electromagnetic and cyber domains.
Multi-domain battle is about more than the ability to work in multiple domains. It’s also more complex than operations in one domain supporting or complementing those in another. 
 
View All Opportunities, Generate More Options
An advanced multi-domain concept of operations (CONOPS) exploits current and new capabilities, and integrates joint and coalition capabilities across all military operations. It allows users to see more opportunities and generate more options. This responsibility mandates mastery of MDC2 (Multi-domain Command and Control).
 
This evolution in military command-and-control capabilities requires new thinking, new training and new technologies – perhaps even new ways to use old technology. 
 
Armed forces will need to integrate real-time information from a variety of sources, and evaluate that information as fast as systems can process it. 
If an enemy blocks actions in one domain, they need to quickly “call an audible” to change the play and attack or defend from another. Future multi-domain operations will be high velocity, agile, and joint, by their very nature.
 
Elements that make command and control work include situational awareness, rapid decision-making, and the ability to direct forces to achieve a commander’s intent.
 
Collection and distribution of data, and the ability to transform it into intelligence is essential, but armed forces need to better integrate non-traditional sources of information. They also need to leverage inter-agency, commercial, and foreign partners’ capabilities. 
 
To make sense of such volumes of information, armies need common architectures, standardised data formatting, increased machine-to-machine and artificial learning systems. 
 
Forward-thinking military units need better integration to rapidly identify, synthesise, and present timely, decision-quality information to the right leader, in the most useful format possible.
 
Human and Technical Challenges
Situational awareness is most powerful when it enables effective and timely decision-making at the right level, whether tactical, operational or strategic.
 
Making such decisions at the needed operational speed presents a human and technical challenge. Armed forces must develop and empower at all levels: tactical, operational, and strategic, with the skills for joint planning, battle management, and better understanding of how to optimise joint capabilities across multiple domains. 
 
The forces need both the leaders, and the tools, to visualise multiple battlespaces and execute rapid decision-making.
 
Man and Machine: The Multi-Domain Task Force 
The Multi-Domain approach is relatively simple: use data from below and above the sea, the land, the air, from cyber and space, gather it together and analyse it fast. 
 
Then, attack the enemy from whatever domains, and in whatever ways, a combination of machines and humans decide will work best.  
The United States Army is creating an experimental combat unit to develop new tactics for lethally fast-paced future battlefields. 
 
The Multi-Domain Task Force will be “a relatively small organisation…1,500 or so troops,” according to US Army Chief of Staff, Gen. Mark Milley. That organisation will be capable of space, cyber, maritime, air, and ground warfare,” he said, extending its reach into all domains of military operations to support the Air Force, Navy and Marines.
 
War Games 
Lockheed Martin is holding a series of classified war games to explore strategies, concepts of operation and weapons, to see how they might perform taking on an opponent.
 
A recent game, with 40 players and 12 observers, was held at Lockheed’s US-based Center for Innovation. The exercise used one team designed to reflect the integrated nature of multi-domain warfare. The other was a more traditional team.
 
Among the Lockheed weapons systems being tested were a strategic visualisation tool, Panopticon; its new iSpace system; the Air Distributed Common Ground System (DCGS, the Theater Battle Management Core System (TBMCS), Command and Control, Battle Management, and Communications (C2BMC) System and the Air Tasking Order Management System (ATOMS).
 
Panopticon – Get the Bigger Picture
Panopticon, a geospatial visualization and integration solution, is a next-generation framework for combining geospatial data from multiple independent systems into a single, unified 2D/3D view. 
 
Users see a composite view of their strategic, operational, and tactical worlds, in conjunction with a broad array of geographic imagery including satellite, topographic, bathymetric, and Digital Terrain Elevation Data. 
 
They can control and interact with the data, and modify it. Through plug-in architecture, Panopticon can integrate legacy and third party systems. 
A complex “system of systems” can be effectively visualised and easily controlled from a single, intuitive focal point. Using plug-in architecture, both systems and operators can collaborate to enhance the value of their geospatial information. 
 
Plug-ins can share information automatically, or at the operator’s direction, to better leverage analytical and predictive tools. Operators can collaborate as well through integrated chat by dragging and dropping objects from the display into the chat window, efficiently sharing complex data and context. 
 
Finding the Intelligent Space
Satellite system owners and operators need new capabilities to protect assets and missions in space. iSpace – intelligent Space solution - can address this need. It provides defence, civil, commercial, and international customers with sensor data processing, space domain awareness, command and control, and battle management capabilities for space.
 
ISpace tasks, processes, and correlates data from a worldwide network of government, commercial, and scientific community sensors and command centres. After gleaning information from optical, radar, infrared, and radio sensors, iSpace automatically provides information to users about what is happening in real-time and recommends the best course of action.
 
Advanced analytics and fusion capabilities enable proactive management of space events such as collisions, manoeuvres, break-ups, launches, and co-orbital threats. The iSpace architecture is net-centric, open, and scalable with an intuitive, configurable user display.
 
DCGS Brings It All Together
Air-Distributed Common Ground System (DCGS) is designed to meet the intelligence, surveillance and reconnaissance needs of joint and combined task force commanders.  
 
Scalable, modular, open architecture enables interoperability for the collection, processing, exploitation, dissemination and archiving of all forms of intelligence. 
 
DCGS integrates new and emerging capabilities into a network-agnostic open architecture, that enables seamless data management from tasking to collection, to near real-time dissemination to the warfighter.
 
A DCGS-Lite programme, developed by Raytheon, puts great emphasis on getting intelligence and information to and from the most remote edges of the battlefield. Mobile technologies are integrated to allow special operations teams to exploit intelligence from their far-off locations and provide near real-time reporting.
 
DCGS-Lite receives alerts on enemy activity and distributes that information via tactical communications to hand-held devices on the forward edge of the battlespace. The data is also made available to the entire enterprise, ensuring situational awareness at any echelon.
 
The heart of the system is the Raytheon-developed web-based DCGS Integration Backbone (DIB), which was implemented by the Department of Defense as the data infrastructure standard. DIB enables discovery of data available within the DCGS enterprise, permitting users to pull relevant data forward, based on their needs.

This system leads the way toward providing seamless interoperability among military services, the intelligence community and coalition partners. 
DCGS-Lite is currently operationally deployed in several locations around the globe.
 
Meet the Battle Management Systems Engine
Theater Battle Management Core System (TBMCS) is the joint battle management system used by all air wings of the United States military to plan and execute air operations. TBMCS coordinates virtually everything flown by the military, from fighters to helicopters to cruise missiles.
 
Deployed at more than 100 locations throughout the world, TBMCS integrates operations and intelligence systems for the Air Force and Navy with ground systems for Army and Marine Corps to enable distributed battle management. 
 
A typical Air Operations Center (AOC) contains approximately 80 systems, for which TBMCS acts as the “engine,” giving the joint community – Marine Corps, Navy, Army, Air Force – shared situational awareness to manage air campaigns.
 
Modernisation provides for complete functional replacement of three existing applications within TBMCS: the Theater Air Planner, the Execution Management Re-Planner, and the Master Air Attack Planning Toolkit.
 
Providing Full Command and Control
Multiple operational and developmental tests are conducted each year by the United States Missile Defense Agency to test aspects of the regional/theatre Ballistic Missile Defense System (BMDS). The BMDS has a layered architecture comprised of boost, mid-course, and terminal domains designed to provide global protection against all ranges of ballistic missile threats. 
 
Instrumental to the success of BMDS tests is the integrating system that links the wide array of space-based, terrestrial and sea-based sensors and weapons systems to enable the successful intercept: the C2BMC system.
 
As the “S” in the Ballistic Missile Defense System, C2BMC interconnects the disparate BMDS elements into an integrated system-of-systems to provide a common view of potential or current threats. 
 
The Goal of War Games
The eventual goal of recent experimentation may be permanent units that are self-sufficient. 
Timely, effective mission-planning is essential to shape the battle of the future. This means designing systems predicated on open architectures and using agile development processes that embrace change. 
 
Reference Text/Photo: 
www.af.mil
www.lockheedmartin.com
 

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